If you have any suggestions or comments on something you don't think is right, just let me know, and I'll look into it. I am almost certain that I didn't get everything that would cause the currency to fluctuate, and I'm not huge into economics (ironically so) so some of the effects may not be perfect. IE, if the player takes Nelson from the legion, the value of the legion currency goes down, while the value of the NCR currency goes up.
With the new Faction Addon, the value of the NCR and Legion currency will now change based on what the player does.
If you go to Samuel Kerr at the 188 Trading post, you'll pay him in NCR dollars instead of caps. Now the NCR arms merchant at the 188 Trading Post will now take NCR dollars instead of bottle caps, and Dale Barton, a merchant that supplies the legion will now use Legion coins as his primary currency. Long version: This mod will make it so that vendors in faction specific locations(such as Camp McCarran or the 188 Trading Post) use currency from their faction. Short version: This mod makes vendors use a currency that makes sense to them. That will now be uploaded separately rather than being packed with the main file. I am also working on a better script reference file for anyone who may or may not want to use this system. These were separated due to several requests. The main file is now just the base systems of the mod, and you need to download the Faction addon in order to trade with faction merchants.